How to beat Graves
Common role: Jungle
A gun-toting jungler who bursts with shotgun shells and smokes your vision.
Best counters vs Graves
Champions with the highest win rate against Graves on their main role — real ranked match data, patch 16.14.
- 1
Gwen59.6%57 games
- 2
Darius57.9%84 games
- 3
Rek'Sai57.0%144 games
- 4
Teemo56.8%49 games
- 5
Nidalee55.0%381 games
- 6
Gragas54.6%105 games
- 7
Dr. Mundo55.1%66 games
- 8
Amumu53.6%173 games
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What makes Graves dangerous
Graves fires two shotgun shells for heavy close-range burst, dashes with his E (gaining armor), and his smoke (W) blinds and slows. He's a strong early-game skirmisher and duelist who builds like a bruiser-carry, out-trading most junglers in a straight fight.
How to play against Graves
- 1His shells hit hardest at close range where both pellets land — space out so only part of his Q connects.
- 2His E dash gives armor stacks — don't dump AD burst right as he dashes. Trade when his E is on cooldown.
- 3Don't fight inside his W smoke — it blinds you (autos miss) and slows. Step out of the cloud.
- 4He's strong early — respect his level 3-6 duels. Track his aggressive pathing and counter-gank.
Weaknesses to exploit
- ✓Damage falls off outside close range.
- ✓Smoke blind only affects auto-attacks.
- ✓E armor is temporary — punish when it's down.
- ✓Reload window between shots leaves him vulnerable.
Abilities & how to counter them
What each of Graves's abilities does — and how to play around it.
P
Nouvelle destinéeLe fusil de Graves dispose de propriétés uniques. Graves doit recharger quand il n'a plus de munitions. Chaque attaque tire 4 balles qui ne traversent pas les unités. Les unités touchées par plusieurs balles sont repoussées (sauf les champions).
Q
TerminusGraves tire un projectile qui explose au bout de 1 sec, ou quand il entre en contact avec un obstacle.
Strong: two shells hit hardest at point-blank where both pellets land. Weak: space out so only part of his Q connects.
W
Écran de fuméeGraves tire une grenade fumigène qui produit un nuage de fumée réduisant le champ de vision. Les ennemis touchés par l'impact initial subissent des dégâts magiques et sont brièvement ralentis.
Strong: smoke blinds (autos miss) and slows to zone a fight. Weak: it only stops auto-attacks — step out of the cloud and use abilities.
E
Ruée vers l'orGraves charge devant lui et profite d'un bonus en armure et en résistance magique pendant quelques secondes. Si Graves fonce vers un champion ennemi, il gagne deux effets Nerfs d'acier au lieu d'un. Lorsqu'il touche des ennemis avec ses attaques de base, le délai de récupération de cette compétence est réduit et le bonus est actualisé.
R
Dégâts collatérauxGraves tire un obus explosif qui inflige de lourds dégâts au premier champion touché. Lorsque l'obus touche un champion ou arrive au bout de sa course, il explose et inflige des dégâts dans une zone en forme de cône.
Itemization
Graves is a burst AD skirmisher. Space out of his close-range shells, avoid his W smoke, and armor plus attack-speed slows blunt him. Punish his reload and E-down windows.
This guide covers Graves's core kit and playstyle — advice that holds up across patches.
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