How to beat Locke
Common role: Mid / Jungle
An ashen exorcist whose on-hit magic executes and seals souls.
Best counters vs Locke
Champions with the highest win rate against Locke on their main role — real ranked match data, patch 16.14.
- 1
Gangplank67.5%39 games
- 2
Heimerdinger62.9%49 games
- 3
Kennen62.2%31 games
- 4
Swain59.2%68 games
- 5
Malphite59.3%42 games
- 6
Naafiri55.8%229 games
- 7
Nunu & Willump57.9%34 games
- 8
Katarina53.7%638 games
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What makes Locke dangerous
Locke's attacks burn bonus magic damage scaling with your MISSING health, he marks with soul nails and consumes the marks for burst, ignites his own soul for attack/move speed (healing back after), teleport-dashes onto targets, and his ultimate can EXECUTE — growing stronger for each champion sealed.
How to play against Locke
- 1Don't fight him at low HP — his whole kit scales on your missing health.
- 2His W burns his own health — punish the self-damage window before the heal-back.
- 3Back off when marked by nails — the consume burst is the kill setup.
- 4His E teleport has a readable wind-up — CC the arrival point.
Weaknesses to exploit
- ✓Execute-oriented: healthy targets blunt his whole kit.
- ✓W self-damage is a real window if you interrupt the payoff.
- ✓Squishy assassin stats under focus.
- ✓Snowball-dependent seals — deny kills and the ult stays weak.
Abilities & how to counter them
What each of Locke's abilities does — and how to play around it.
P
Paletto d'argentoGli attacchi di Locke infliggono danni magici aggiuntivi sul colpo, aumentati in base alla salute mancante del nemico.
Strong: on-hit magic that grows with your MISSING health. Weak: healthy targets blunt it — sustain hard, fight full.
Q
Chiodi ritualiLocke prepara una serie di chiodi da lanciare per infliggere danni e marchiare i nemici colpiti. Locke può consumare dei marchi per infliggere danni bonus con i suoi attacchi.
Strong: nail volleys mark you; consumed marks fuel burst attacks. Weak: back off while marked — the consume window expires.
W
Combustione dell'animaLocke infiamma la sua anima, ottenendo velocità d'attacco e velocità di movimento, infliggendo danni a se stesso. Alla fine della durata, Locke recupererà una parte dei danni subiti durante l'effetto tramite guarigione.
Strong: attack/move speed surge with delayed self-heal. Weak: it BURNS his own health first — punish the debt window.
E
Inseguimento cinereoLocke si teletrasporta in una posizione prima di scattare per attaccare il suo prossimo bersaglio, infliggendo danni ai nemici a cui passa attraverso.
Strong: teleport-then-dash onto a target — assassin reach. Weak: the arrival is readable — hold CC for the blink.
R
PurgatorioLocke lancia un manufatto vincolante che infligge danni e può giustiziare i nemici colpiti. Locke ottiene potere aggiuntivo sigillando i campioni nemici.
Strong: a binding execute that grows stronger per soul sealed. Weak: snowball-gated — deny early kills and the artifact stays dull.
Itemization
Stay healthy (sustain > resists), punish his self-burn window, and starve the seal snowball.
This guide covers Locke's core kit and playstyle — advice that holds up across patches.
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