How to beat Karma
Common role: Support / Mid
A poke enchanter whose empowered spells swing every trade.
Best counters vs Karma
Champions with the highest win rate against Karma on their main role — real ranked match data, patch 16.14.
- 1
Taric61.9%58 games
- 2
Braum58.8%233 games
- 3
Skarner61.7%31 games
- 4
Zilean56.5%218 games
- 5
Blitzcrank56.2%353 games
- 6
Rell55.7%213 games
- 7
Shen56.8%66 games
- 8
Sona55.1%239 games
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What makes Karma dangerous
Karma pokes hard with Q (empowered: a slowing AoE burst), tethers a root (W) that also heals her, and shields with move speed (E — empowered covers the team). Her passive refunds her ultimate constantly, so the empowered spells come every few trades.
How to play against Karma
- 1Dodge the first Q of every trade — it's most of her damage.
- 2Break the W tether by walking away fast or through minions.
- 3Engage when her mantra (empowered spell) was just spent.
- 4She falls off — survive lane and out-scale her poke.
Weaknesses to exploit
- ✓Skillshot-dependent poke — dodge Q and she does little.
- ✓Falls off in the late game versus real enchanters.
- ✓The W root needs a long tether — easy to break.
- ✓Squishy with no escape besides move speed.
Abilities & how to counter them
What each of Karma's abilities does — and how to play around it.
P
寄せ火自身の攻撃スキルが「マントラ」のクールダウンを短縮する。
Strong: her hits refund mantra constantly — empowered spells every few trades. Weak: predictable cadence: after a mantra, her threat dips.
Q
心炎精神の炎を解き放ち、敵に命中すると爆発してダメージを与える。マントラボーナス: 爆発の威力が増し、さらに対象の足下に力場を発生させて範囲内に時間差でダメージを与える。
Strong: mantra-Q is an AoE burst with a heavy slow. Weak: a straight skillshot blocked by minions — keep the wave between you.
W
魂縛自身と標的を鎖でつなぎダメージを与え、ステルス状態を見破る。効果終了時まで鎖が破壊されなければ、敵はその場でスネア状態となり再びダメージを受ける。マントラボーナス: 鎖が強化され自身の体力を回復し、敵に与えるスネア状態の効果時間が延長される。
Strong: the tether roots and heals her at rank-up. Weak: needs sustained proximity — break the leash instantly.
E
激励指定した味方ユニットにシールドを付与し、ダメージから守ると同時に移動速度を増加させる。マントラボーナス: 対象からエネルギーが放射され、初期シールドを強化し、周囲にいる味方チャンピオンにも「激励」の効果を付与する。
Strong: a speed shield; mantra version shields the whole team. Weak: shields, not health — burn through and keep pressing.
R
マントラカルマが次に使用するスキルを強化し追加効果を付与する。「マントラ」はレベル1から使用でき、スキルポイントを必要としない。
Strong: no ult button — mantra just makes her basics elite on a short loop. Weak: no big fight-swing ult exists; her teamfight ceiling is capped.
Itemization
Sustain through poke (Doran's Shield lanes) and engage on mantra downtime. MR blunts her entire damage profile.
This guide covers Karma's core kit and playstyle — advice that holds up across patches.
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