How to beat Taliyah
Common role: Jungle / Mid
A stoneweaver whose worked ground and wall reroute entire fights.
Best counters vs Taliyah
Champions with the highest win rate against Taliyah on their main role — real ranked match data, patch 16.14.
- 1
Lux62.0%55 games
- 2
Hwei60.0%64 games
- 3
Vladimir59.3%55 games
- 4
Lissandra58.4%60 games
- 5
Locke57.2%73 games
- 6
Fizz57.3%51 games
- 7
Syndra55.9%113 games
- 8
Akshan55.9%53 games
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What makes Taliyah dangerous
Taliyah machine-guns stone volleys (single boulders on worked ground), pushes enemies off a seismic knock-up field, throws them backward over her rock wave, and her ultimate raises a MASSIVE wall across the map — cutting reinforcements, escapes and objectives in half.
How to play against Taliyah
- 1Fight her on worked ground (the rocky trail) — her Q loses most damage there.
- 2The W-E combo needs a beat of aim — dash through or juke the flip.
- 3Her wall can trap HER team too — punish greedy walls.
- 4Gank her mid pre-6: thin waveclear windows leave her exposed.
Weaknesses to exploit
- ✓Q damage collapses on worked ground.
- ✓Squishy with a movement-based escape only.
- ✓The wall is irreversible — misplaced, it loses fights.
- ✓Falls off when fights leave her prepared zones.
Abilities & how to counter them
What each of Taliyah's abilities does — and how to play around it.
P
ロックサーフィン壁の近くで移動速度が増加する。
Strong: rides rock walls with big move speed for roams. Weak: mounts only near walls out of combat — irrelevant mid-fight.
Q
スレッドボレー自由に移動しながら、指定された方向に石の欠片を連続して発射する。「スレッドボレー」を使用すると、自身の足元に「加工された地面」を作り出す。「加工された地面」上でこのスキルを使用するとその地面を消費して、敵にスロウ効果を与える大きな石を1発投げる。
Strong: a five-stone volley that shreds on full connect. Weak: leaves WORKED GROUND where Q fires one weak stone — fight her on her own trail.
W
サイズミックシャーブ一定範囲の地面を隆起させ、範囲内の敵を指定した方向に飛ばす。
Strong: a knock-up field she aims to throw you ANY direction. Weak: a beat of aim delay — dash through during the arrow drag.
E
アンレイベルアース一定範囲内に石をばら撒き、スロウ効果を付与する。この範囲内で敵がダッシュするかノックバックさせられると、石が爆発して対象をスタンさせる。
Strong: a rock minefield that detonates on dashes through it. Weak: punish champions without dashes barely notice it — walk, don't dash.
R
ウィーバーウォール長い壁を作り、その上を移動する。
Strong: a MAP-SCALE wall that cuts reinforcements and escapes. Weak: cast greedily it strands her own team — punish bad walls instantly.
Itemization
Drag fights onto her own worked ground, respect the wall timing windows, and dive her squishy frame.
This guide covers Taliyah's core kit and playstyle — advice that holds up across patches.
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