How to beat Karma
Common role: Support / Mid
A poke enchanter whose empowered spells swing every trade.
Best counters vs Karma
Champions with the highest win rate against Karma on their main role — real ranked match data, patch 16.14.
- 1
Taric61.9%58 games
- 2
Braum58.8%233 games
- 3
Skarner61.7%31 games
- 4
Zilean56.5%218 games
- 5
Blitzcrank56.2%353 games
- 6
Rell55.7%213 games
- 7
Shen56.8%66 games
- 8
Sona55.1%239 games
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What makes Karma dangerous
Karma pokes hard with Q (empowered: a slowing AoE burst), tethers a root (W) that also heals her, and shields with move speed (E — empowered covers the team). Her passive refunds her ultimate constantly, so the empowered spells come every few trades.
How to play against Karma
- 1Dodge the first Q of every trade — it's most of her damage.
- 2Break the W tether by walking away fast or through minions.
- 3Engage when her mantra (empowered spell) was just spent.
- 4She falls off — survive lane and out-scale her poke.
Weaknesses to exploit
- ✓Skillshot-dependent poke — dodge Q and she does little.
- ✓Falls off in the late game versus real enchanters.
- ✓The W root needs a long tether — easy to break.
- ✓Squishy with no escape besides move speed.
Abilities & how to counter them
What each of Karma's abilities does — and how to play around it.
P
Rosnący OgieńUżycie zadających obrażenia umiejętności Karmy skróci czas odnowienia Mantry.
Strong: her hits refund mantra constantly — empowered spells every few trades. Weak: predictable cadence: after a mantra, her threat dips.
Q
Wewnętrzny PłomieńKarma ciska kulą energii duchowej, która wybucha i zadaje obrażenia przy trafieniu wrogiej jednostki.Premia od Mantry: Poza wybuchem Mantra zwiększa destrukcyjną moc Wewnętrznego Płomienia, tworząc krąg płomieni, który po chwili zadaje obrażenia.
Strong: mantra-Q is an AoE burst with a heavy slow. Weak: a straight skillshot blocked by minions — keep the wave between you.
W
Skupiona WolaKarma tworzy więź pomiędzy sobą i obranym za cel wrogiem, zadając mu obrażenia i ujawniając go. Jeżeli więź nie zostanie przerwana, wróg zostanie unieruchomiony i ponownie odniesie obrażenia.Premia od Mantry: Karma wzmacnia więź, lecząc się i wydłużając czas działania unieruchomienia.
Strong: the tether roots and heals her at rank-up. Weak: needs sustained proximity — break the leash instantly.
E
InspiracjaKarma przywołuje ochronną tarczę, która pochłania obrażenia i zwiększa prędkość ruchu chronionego sojusznika.Premia od Mantry: Energia emanuje z jej celu, wzmacniając pierwotną tarczę i nakładając efekt Inspiracji na pobliskich sojuszniczych bohaterów.
Strong: a speed shield; mantra version shields the whole team. Weak: shields, not health — burn through and keep pressing.
R
MantraKarma wzmacnia następną umiejętność, aby miała dodatkowe efekty. Mantra jest dostępna od 1. poziomu i nie wymaga punktu umiejętności.
Strong: no ult button — mantra just makes her basics elite on a short loop. Weak: no big fight-swing ult exists; her teamfight ceiling is capped.
Itemization
Sustain through poke (Doran's Shield lanes) and engage on mantra downtime. MR blunts her entire damage profile.
This guide covers Karma's core kit and playstyle — advice that holds up across patches.
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