How to beat Hecarim
Common role: Jungle
A fast jungle diver who charges in, knocks you back, and fears your whole team.
Best counters vs Hecarim
Champions with the highest win rate against Hecarim on their main role — real ranked match data, patch 16.14.
- 1
Udyr60.3%84 games
- 2
Jax59.5%78 games
- 3
Briar57.7%189 games
- 4
Nunu & Willump56.9%85 games
- 5
Bel'Veth56.3%86 games
- 6
Gragas57.3%35 games
- 7
Wukong54.2%207 games
- 8
Kindred54.4%103 games
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What makes Hecarim dangerous
Hecarim builds movement speed to run you down, his E rampage knocks you back on impact, and his ultimate charges through the team, fearing everyone hit and making them flee. He heals off his Q and dives the backline with terrifying speed, snowballing off ganks.
How to play against Hecarim
- 1Ward and watch for his speed-up — a fast Hecarim engage is his whole gank. Slows and roots cut his momentum.
- 2Respect his ult fear — it charges through your team and makes them flee. Spread out and don't line up in front of it.
- 3Grievous Wounds cuts his Q healing, and hard CC stops his momentum-based dives.
- 4His E knockback needs a run-up — the closer you are, the weaker it is. Deny his speed and he does little.
Weaknesses to exploit
- ✓Momentum-reliant — slows and roots gut him.
- ✓Healing cut by Grievous Wounds.
- ✓Ult fear is a dodgeable line.
- ✓Squishy-ish for a diver; hard CC punishes him.
Abilities & how to counter them
What each of Hecarim's abilities does — and how to play around it.
P
Caminho da GuerraHecarim recebe Dano de Ataque equivalente a um percentual de sua Velocidade de Movimento adicional.
Strong: movement speed converts into bonus damage — a fast engage that runs you down. Weak: slows and roots gut his momentum and his whole gank.
Q
EnfurecidoHecarim golpeia inimigos próximos, causando Dano Físico. Caso ele cause dano a ao menos um inimigo, os usos subsequentes da habilidade causam mais dano e têm menor Tempo de Recarga.
W
Espírito do PavorHecarim recebe Armadura e Resistência Mágica. Ele causa Dano Mágico a inimigos próximos e recebe Vida equivalente a um percentual de qualquer dano que esses inimigos receberem.
E
Ataque DevastadorHecarim recebe Velocidade de Movimento crescente e ignora colisão com unidades por um curto período. O próximo Ataque dele empurra o alvo e causa Dano Físico adicional com base na distância percorrida desde a ativação da Habilidade.
R
Massacre das SombrasHecarim invoca cavaleiros espectrais e avança, causando Dano Mágico em linha reta. Hecarim desfere uma onda de choque ao terminar o ataque, fazendo com que inimigos próximos se afastem aterrorizados.
Strong: charges through your team, fearing everyone hit and scattering them. Weak: a dodgeable line — spread out and don't line up in front of it.
Itemization
Hecarim is AD with movement speed and healing. Slows, roots and Grievous Wounds are core. Spread for his ult fear and deny his speed to blunt his dives.
This guide covers Hecarim's core kit and playstyle — advice that holds up across patches.
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