How to beat Karma
Common role: Support / Mid
A poke enchanter whose empowered spells swing every trade.
Best counters vs Karma
Champions with the highest win rate against Karma on their main role — real ranked match data, patch 16.14.
- 1
Taric61.9%58 games
- 2
Braum58.8%233 games
- 3
Skarner61.7%31 games
- 4
Zilean56.5%218 games
- 5
Blitzcrank56.2%353 games
- 6
Rell55.7%213 games
- 7
Shen56.8%66 games
- 8
Sona55.1%239 games
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What makes Karma dangerous
Karma pokes hard with Q (empowered: a slowing AoE burst), tethers a root (W) that also heals her, and shields with move speed (E — empowered covers the team). Her passive refunds her ultimate constantly, so the empowered spells come every few trades.
How to play against Karma
- 1Dodge the first Q of every trade — it's most of her damage.
- 2Break the W tether by walking away fast or through minions.
- 3Engage when her mantra (empowered spell) was just spent.
- 4She falls off — survive lane and out-scale her poke.
Weaknesses to exploit
- ✓Skillshot-dependent poke — dodge Q and she does little.
- ✓Falls off in the late game versus real enchanters.
- ✓The W root needs a long tether — easy to break.
- ✓Squishy with no escape besides move speed.
Abilities & how to counter them
What each of Karma's abilities does — and how to play around it.
P
EntflammenKarmas Schadensfähigkeiten verringern die Abklingzeit von „Mantra“.
Strong: her hits refund mantra constantly — empowered spells every few trades. Weak: predictable cadence: after a mantra, her threat dips.
Q
Inneres FeuerKarma sendet einen Ball aus Geistenergie aus, der explodiert und Schaden verursacht, sobald er auf eine gegnerische Einheit trifft.Mantra-Bonus: Zusätzlich zur Explosion erhöht „Mantra“ die zerstörerische Kraft von „Inneres Feuer“ und schafft einen Kataklysmus, der nach einer kurzen Verzögerung Schaden verursacht.
Strong: mantra-Q is an AoE burst with a heavy slow. Weak: a straight skillshot blocked by minions — keep the wave between you.
W
Konzentrierte EntschlossenheitKarma stellt eine Verbindung zwischen sich und einem anvisierten Gegner her, die Schaden verursacht und diesen aufdeckt. Sollte die Verbindung nicht unterbrochen werden, wird der Gegner festgehalten und erleidet erneut Schaden.Mantra-Bonus: Karma verstärkt die Verbindung, wodurch sie sich selbst heilt und die Dauer des Festhaltens ausweitet.
Strong: the tether roots and heals her at rank-up. Weak: needs sustained proximity — break the leash instantly.
E
InspirierenKarma beschwört einen schützenden Schild, der eingehenden Schaden absorbiert und das Lauftempo geschützter Verbündeter erhöht.Mantra-Bonus: Energie strömt aus ihrem Ziel und stärkt den ursprünglichen Schild. Verbündete Champions in der Nähe erhalten „Inspirieren“.
Strong: a speed shield; mantra version shields the whole team. Weak: shields, not health — burn through and keep pressing.
R
MantraKarma verstärkt ihre nächste gewirkte Fähigkeit mit einem zusätzlichen Effekt. „Mantra“ ist bereits auf Stufe 1 verfügbar und muss nicht erst erlernt werden.
Strong: no ult button — mantra just makes her basics elite on a short loop. Weak: no big fight-swing ult exists; her teamfight ceiling is capped.
Itemization
Sustain through poke (Doran's Shield lanes) and engage on mantra downtime. MR blunts her entire damage profile.
This guide covers Karma's core kit and playstyle — advice that holds up across patches.
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