How to beat Ekko
Common role: Mid / Jungle
An AP assassin who rewinds time to undo a bad fight and burst you down.
Best counters vs Ekko
Champions with the highest win rate against Ekko on their main role — real ranked match data, patch 16.14.
- 1
Zyra60.8%33 games
- 2
Karthus60.2%37 games
- 3
Skarner59.7%38 games
- 4
Pantheon59.6%34 games
- 5
Kindred57.1%98 games
- 6
Amumu57.6%60 games
- 7
Nasus56.2%135 games
- 8
Ivern57.2%40 games
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What makes Ekko dangerous
Ekko slows and stuns with his Q and W, dashes with his E, and his ultimate rewinds him a few seconds back to a shadow — healing him and dealing a huge burst. If he plays aggressively and it goes wrong, his ult undoes it, making him very forgiving and slippery.
How to play against Ekko
- 1Bait out his ultimate — after he uses it he has no escape or reset for a while. Punish him hard in that window.
- 2Dodge his W (a delayed stun zone) — it's the setup for his all-in. Move out of the circle before it detonates.
- 3He's cooldown-reliant and squishy. Hard CC before he can E away catches him mid-combo.
- 4Track his roams — Ekko's speed and mobility let him gank other lanes. Ward and follow, and MR survives his burst.
Weaknesses to exploit
- ✓Punishable window after his ultimate is used.
- ✓W stun is a dodgeable delayed zone.
- ✓Squishy — hard CC and burst delete him.
- ✓Weak early before he snowballs and gets items.
Abilities & how to counter them
What each of Ekko's abilities does — and how to play around it.
P
Z-Drive ResonanceEvery third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.
Q
TimewinderEkko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.
W
Parallel ConvergenceEkko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.
Strong: a delayed zone that stuns — the setup for his all-in. Weak: move out of the circle before it detonates and his combo has no lockdown.
E
Phase DiveEkko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.
R
ChronobreakEkko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.
Strong: rewinds him to a shadow, healing and dealing huge burst — undoes a bad dive. Weak: after it he has no escape or reset — bait it out, then punish him hard.
Itemization
Ekko is AP burst. Magic resist (Mercury's Treads, an MR item) and a Zhonya's/Banshee's answer him, and baiting his ultimate removes his safety. Track his roams with vision.
This guide covers Ekko's core kit and playstyle — advice that holds up across patches.
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