Syndra counters (Mid)
Common role: Mid
The best counter to Syndra in Mid is Fizz: 55.5% win rate over 2,942 ranked games on patch 26.21.
A burst mage who stuns you and executes carries from range.
Who counters Syndra?
Champions with the highest win rate against Syndra on their main role — real ranked match data, patch 26.21.
- 1
Fizz55.5%2,942 games
- 2
Katarina53.9%2,449 games
- 3
Ekko53.7%2,048 games
- 4
Lux52.2%2,174 games
- 5
LeBlanc51.9%2,345 games
- 6
Talon52.0%578 games
- 7
Xerath51.9%2,405 games
- 8
Locke51.8%2,792 games
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Get the app — freeWhat makes Syndra dangerous
Syndra places spheres (Q), pushes them for a wide stun (E), and her ultimate fires every sphere at once for a point-and-click execute that deletes squishies. Once she has a few items and a stun landed, no carry survives her combo.
How to counter Syndra
- 1Her E stun is the whole combo — side-step it and she has no follow-up.
- 2Don't stand next to her spheres; they are her stun and damage setup.
- 3Buy magic resist and health so her ult can't one-shot you.
- 4Punish her weak, mana-hungry early game before she has her power spikes.
What are Syndra's weaknesses?
- ✓Immobile with no escape — very gankable.
- ✓Mana-hungry; her full combo drains her bar early.
- ✓The E stun is telegraphed and dodgeable.
- ✓Weak, low-pressure early levels.
Abilities & how to counter them
What each of Syndra's abilities does — and how to play around it.
P
TranscendentSyndra collects Splinters of Wrath from gaining levels and damaging enemies which upgrade her abilities.Dark Sphere: Syndra can hold an additional chargeForce of Will: Bonus true damage.Scatter the Weak: Increased width and slows all targetsUnleashed Power: Executes low health targets
Strong: her abilities and ult scale up over the game into true one-shots. Weak: the scaling is slow — punish her weak early game before it comes online.
Q
Dark SphereSyndra conjures a Dark Sphere dealing magic damage. The sphere remains and can be manipulated by her other powers.
Strong: cheap, spammable sphere for poke and combo setup. Weak: a delayed AoE — sidestep it, and note the spheres she leaves for her E.
W
Force of WillSyndra picks up and throws a Dark Sphere or enemy minion dealing magic damage and slowing the Move Speed of enemies.
Strong: grabs a sphere or minion to throw for extra damage and slow. Weak: needs a sphere nearby — deny the setup and it's a weak throw.
E
Scatter the WeakSyndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned.
Strong: a wide stun that is the trigger for her entire combo. Weak: narrow, telegraphed cone — side-step it and she has no follow-up.
R
Unleashed PowerSyndra bombards an enemy Champion with all of her Dark Spheres.
Strong: fires every sphere at once for a point-and-click execute on squishies. Weak: needs spheres up and has a cooldown — bait it or itemize MR/HP to survive.
Itemization
Magic resist and health let you eat her ult (Mercury's Treads, Kaenic Rookern, Force of Nature). Dodging E defuses her entire combo.
This guide covers Syndra's core kit and playstyle — advice that holds up across patches.
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