How to beat Warwick
Common role: Jungle
A healing jungle diver who sniffs out low-health prey and suppresses your carry.
Best counters vs Warwick
Champions with the highest win rate against Warwick on their main role — real ranked match data, patch 16.14.
- 1
Darius64.5%35 games
- 2
Rammus58.4%68 games
- 3
Jax57.2%93 games
- 4
Jayce57.3%52 games
- 5
Rek'Sai57.2%51 games
- 6
Volibear55.7%33 games
- 7
Nasus54.0%152 games
- 8
Talon52.9%155 games
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What makes Warwick dangerous
Warwick heals off all the damage he deals, sees a blood trail toward low-health enemies, and his ultimate is a leap that suppresses a target (a full lockdown) for a guaranteed pick. He's a strong early ganker and a durable diver who latches onto a carry and won't let go.
How to play against Warwick
- 1Don't sit at low health near him — his passive tracks and heals off wounded targets, and he ganks lanes that are already low.
- 2Buy Grievous Wounds — Warwick lives entirely off his lifesteal. Anti-heal turns his dives into losing fights.
- 3Save a QSS or a Flash for his ultimate suppression. If you can't cleanse it, position so he can't reach your carry with the leap.
- 4He's kiteable — his engage is his R leap or walking. Slows and peel keep him off your backline in extended fights.
Weaknesses to exploit
- ✓Healing is hard-countered by Grievous Wounds.
- ✓Ultimate suppression is removed by QSS/Quicksilver.
- ✓Predictable dives onto low-health targets.
- ✓Kiteable outside his R leap.
Abilities & how to counter them
What each of Warwick's abilities does — and how to play around it.
P
Eternal HungerWarwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Strong: heals off all his damage and senses low-health prey. Weak: Grievous Wounds cuts the heal — anti-heal makes his dives losing trades.
Q
Jaws of the BeastWarwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
W
Blood HuntWarwick senses enemies below 50% health, gaining Move Speed toward and attack speed against them. When they fall below 25% health, he frenzies and these bonuses triple.
E
Primal HowlWarwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
R
Infinite DuressWarwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.
Strong: a leap that suppresses a target — a full lockdown for a guaranteed kill. Weak: QSS/Quicksilver breaks the suppression; position so the leap can't reach your carry.
Itemization
Warwick is AD with heavy self-healing. Grievous Wounds is essential, a QSS/Quicksilver Sash breaks his ultimate suppression, and armor plus slows kite his dives. Don't walk around low on HP near him.
This guide covers Warwick's core kit and playstyle — advice that holds up across patches.
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